If each tile is too big and your monitor is not high-res enough however, your view distance in-game is somewhat limited, which can become a handicap.
Instructions are in the included readme file.Īuthor: Antistar (Based on work by HRose and Trihook)īeyond (ideally) looking good, tilesets are great for efficiently communicating the environment to the player. RetroASCII Overmap Font: If you want your in-game overmap to look like this, grab the RetroASCII Overmap Font package from the Files section. The version of RetroDays found on this Nexus page (v1.0) is made for Cataclysm DDA 0.A stable - and can still be used for it. (Now with automatic ASCII fallback so any undefined objects will use ASCII instead of having a missing tile.) Just grab a build of the game from this date or later, and you'll find the latest version of RetroDays included within it. Note: As of 19-07-14, the updated version of RetroDays has been added to Cataclysm DDA itself.