Spark gta sa

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Police will not exit their vehicles voluntarily. They can be combined by simply adding one flag value to another (see binary to decimal conversion).Ĭamera close in into player using closest third-person view camera mode, does not close in if in first person or cinematic mode, camera mode cannot be changed while in the zoneĬamera remotely placed outside the zone, no control of camera, camera mode cannot be changed while in the zone Some are defining various behaviours of the zone. They seem to act like identifiers rather than functions.įlags are numbers which are build out of a collection of numbers formed by the power of 2-numbers lower than 2 30. The first three parameters are odd since placing any values do not have an effect on the zone. The behaviour of the cull zone – see below. Useless? Doesn't seem to affect the zone.Ī point which corresponds to the lower left corner of the box.Ī point which corresponds to the upper right corner of the box.

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By default, most of the cull zones are located in data\maps\cull.ipl for both games.ĬenterX, CenterY, CenterZ, LowerLeftX, LowerLeftY, LowerLeftZ, UpperRightX, UpperRightY, UpperRightZ, Flags, UnknownĪ point which defines the center of the box in real world coordinates Cull zones in GTA III and Vice City are built by a box which is controlled by various flags.